#include "GameAbilityVisitor.h"

GameAbilityVisitor::GameAbilityVisitor()
{
}

GameAbilityVisitor::~GameAbilityVisitor()
{
}


void GameAbilityVisitor::Visit(GameAbility& ability)
{
}

void GameAbilityVisitor::Visit(BlockMoveAbility& ability)
{
}

void GameAbilityVisitor::Visit(MoveAbility& ability)
{
}

void GameAbilityVisitor::Visit(TurnAbility& ability)
{
}

void GameAbilityVisitor::Visit(ActivateAbility& ability)
{
}

void GameAbilityVisitor::Visit(BlockHitAbility& ability)
{
}

void GameAbilityVisitor::Visit(HitAbility& ability)
{
}

void GameAbilityVisitor::Visit(CheckpointReachedAbility& ability)
{
}

void GameAbilityVisitor::Visit(RepairpointReachedAbility& ability)
{
}

void GameAbilityVisitor::Visit(DropAbility& ability)
{
}